Disappointing to see

Discussion in 'In-game Suggestions' started by Paranormalpeng, Jan 10, 2019.

  1. Paranormalpeng

    Paranormalpeng I build events Registered

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    Personally, the way all of this has been handled has been incredibly sloppy and it isn't fair on the players. I've just returned back from holiday and thought I'd get back into Corba and although I haven't played in over a month, I've still been checking in on player activity.
    There is a few important things that need to be addressed that so far have not properly been addressed, these things include;
    Why has it taken 7 months for the server to update and why has this not been discussed with staff and players as staff have given many different reasons why it hasn't updated and none of them seem to be entirely accurate,
    Why has the server reset whereas staff previously said that the worlds would coexist - were they just saying to make the players happy or trying to move players on from asking the questions about 1.13,

    These are just a few questions of a list that need to be explained. It obvious that CC has lost quite a lot of popularity which is sad because I know a lot of the people here, including me although I don't play as much anymore, still love the server and the players. But I feel like this decline for the server is for the reasons above with the lack of communication between admins & staff with the players - the disingenuous promises as well as the lazy, sloppy and ashameful updates that have hit CC like a plague for the past few years.
    CC has never done an update and handled it properly there has always been issues whereas other servers there have not been issues. Ergo said it was required to reset to 1.13 whereas other smaller servers have not reset. The forums have not been updated for the reset - still including lothar and sophus - although it may not be the intention and maybe I'm just nitpicking but it just appears that you aren't bothered.
    I'm not gonna lie I was heartbroken when I logged in to discover a reset after all of the hours I spent building for fun and its too much now, I'm not returning until the server can provide one of the most basic fundamental points of a server to provide safety and ensure our builds aren't removed everytime of an update. This server will not regain popularity if these issues aren't solved and I predict a further decline which is a real shame.
     
  2. Matthias1266

    Matthias1266 Professional at pretending to be important Staff Member Admin Server Admin Events YouTube Graphics Registered

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    Heya para

    So to answer a couple of your initial questions.
    The idea to update to 1.13 was originally as described in this thread.
    At the time 1.13 was just out and not stable. The plugins weren't ready and it wouldnt have gone well if we updated right at that time. One week later, when we could have started the process we decided to postpone it. Our owner was out due to irl things happening. We decided not to update until he was back. More info on that over here.

    So those probably answer why corbacraft waited to update for a while and also why there was some misinformation on how this update would happen. To clarify that last part a little more, we indeed had the idea not to reset but rather to add a world that was 1.13 and then after a while get rid of the 1.12 one to make it a smooth transition. But that idea was before we had to delay the update because it wasn't ready in time.

    As for the resetting. We gave a 1 week notice for this. I was speaking to some players yesterday which agreed that 1 week was a good amount of time. If we were to announce it earlier, the server would be empty for way too long and people will have found a home somewhere else. If we were to announce it later, people wouldnt have had the time to save their memories in a proper way and/or have been able to say goodbye to their creations in a proper way.

    Resets arent fun for a lot of people. That's understandable. Other people like the excitement and the thrill of starting something new. There is always two sides and we keep trying to do better.
    Now ive noticed that this particular reset is getting a lot of feedback (for example in this thread) and we appreciate that. Dont think that those go unnoticed.

    Now I know that on corbacraft the improvements have been slow, and some things we improved can go unnoticed. But I can tell you personally that I'm gonna do my best to listen and help improve on things. And ive talked to a bunch of staff and admins already as well, we're going to put our best foot forward to do better in 2019 in terms of communications.
    It's one of the things I wanted to start working on with that 2019 video we made on CorbaCrew.

    We hope to see you return, and we hope to proof that CorbaCraft can and will still grow

    ~Enjoy
    Matthias1266
     
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  3. Finn_The_Hobbit

    Finn_The_Hobbit Well-Known Member Registered

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    @Paranormalpeng
    Exactly! For years resets have just been one rushed, sloppy, mess after another. You'd start to think that with each reset we'd see improvements, but I'd argue that we're seeing the opposite.
    Our feedback seems to have little, if no, effect on the reset at all. For years it has always seemed that what is said for the reset is set in stone, and that nothing we say will change that. I was incredibly frustrated to see not one of my questions in the Update Thread answered by @ergology, let alone any Staff members.

    One of the major problems I've had with this Reset is how it was released. Why release it without key features like Questing, Mob Parties, Events, AH, Voting and more? Isn't it far better to wait a little bit longer for a fully polished product, rather than a hastily glued together one?

    As for why there are still Sophus and Lothar pages here, it most likely is due to there being no Forum Admin as of now.
    (We'll miss you @Alice [?]!!!)


    @Matthias1266
    We were given 6 Days prior notice until the Reset. It ended up being longer than that only due to delays, however. Delays, that ended up causing me to miss the initial reset.... I was dissapointed to see this, and although some delays are understandable.. Having it delayed this many times was very frustrating.
    In regards to how much time we're given, one week minimum should be what were'e given, yet for reset after reset its been less than that. We need time to discuss the reset with Staff and @ergology, and take screenshots of our Builds.
     
    Last edited: Jan 10, 2019
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  4. LB_Firelord

    LB_Firelord Active Member Registered

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    I completely agree with fin which is why I bought my private world because I was told the builds in my private would wouldn't be reseted yet they were and I the private world was actually taken out so I can't even go in it anymore. This adds onto empty promises that were made. I understand it's hard as a owner but buying something that it would serve a purpose just for it not only not to work but even get removed, this kinda adds to fin but I just wanted to point out the private world being gone
     
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  5. Finn_The_Hobbit

    Finn_The_Hobbit Well-Known Member Registered

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    @LB_Firelord
    If I remember correctly, Donor Worlds were advertised as 'Reset Safe'. I understand that when updating to newer versions this may not be possible, but to remove this feature is blatantly cheating Players out of their money.
    Granted, it was said that Donor Worlds would be added in later.. But when exactly is later? Players who bought a Private World should've had them immediately, just like how we expect to have our ranks immediately after a reset. Players paid real money for this, and by not having this feature in place you are essentially cheating them out of what they paid for.
    This is yet another reason why you shouldn't reset until all additional features are in place...
     
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  6. LB_Firelord

    LB_Firelord Active Member Registered

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    Agree, I do realize that saving the world onto another server may haven't be possible I respect that and I know they don't mean to cheat me out of my money but i personally think the first things to be implemented should be focused on people who payed the server but haven't gotten what they payed for yet. I don't mean to sound mean or anything kinda just feeling like what seems fair
     
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  7. Josh_

    Josh_ Mudblood in Hufflepuff, Attending Hogwarts Staff Member Moderator Server Moderator Events Registered

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    To my knowledge I answered a good 1 or 2 of your questions, mainly about the events, and the catalog. I did say that we probs do not have have the plugins due to the plugins not being updated.

    Regarding the delay of the 8th to the 9th, it was a complete typo. A week before ergo wrote the forum post he stated we will be resetting on the 9th. Obviously, by accident he did the 8th. We apologize for that total inconvenience.


    When it comes to the reset being “sloppy”, on a personal I disagree, yes the spawn may be “bland” however there are always room for improvements and that’s what feedback from players is needed.

    For a while now (not to be rude) but I’ve noticed that players didn’t join Corbacraft due to it being 1.12.2, however when a reset happens and it’s a face paced one, people seem to have a problem with it?

    The donator worlds, I personally would have no clue how that would be “reset safe”. Not only would the items in the world effect the economy. But the world wouldn’t be 1.13 based.

    Regarding the forums, to my knowledge we currently don’t have a forums overseer and the server was up yesterday

    Again, thank you for you’re feedback!
     
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  8. Finn_The_Hobbit

    Finn_The_Hobbit Well-Known Member Registered

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    @Josh_
    The fact that the date was a 'typo' perfectly illustrates the carelessness in resets. While typos are to be expected and understandable, for something as significant as a resets date- this is unacceptable. And after having to suffer through recurring issues reset after reset, there comes a tipping point.
     
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  9. Josh_

    Josh_ Mudblood in Hufflepuff, Attending Hogwarts Staff Member Moderator Server Moderator Events Registered

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    I don’t think many people were “Happy” with it, however mistakes are just human. I myself don’t like resets unless ABSOLUTELY needed and I feel that this one was needed. I see were you and other people come from and feedback is absolutely needed :D ~Josh
     
  10. Randoguy69

    Randoguy69 New Member Registered

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    I agree with Finn The resets are always sloppy, And The fact is That the reset date should have been double checked before posting because Its very important to us players to know when our projects will be destroyed/reset.

    Heres a couple of things of things you guys could have done.
    1. You could have launched for 12-24 hours So the players could find out any bugs
    2.You could have double checked and see if everything was working correctly
    3. You could have added all the stuff that was in the "Will do this later" Thing in the time that it took to do the reset
     
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