Hello Nate !
Here's how you can make money :
. do the quests (more grinding, but it can easily pay for materials for a non-heavy player)
. do jobs for players (granted there are not a lot of players for now)
. Farm objects you can sell to /shop.
And a little project of mine :
For now I'm inactive, as I'm not able to build, but I can still maintain the "jobs" project. This can give you on the start between 5 to 10k if you don't sell the "big" items as wither skeleton skulls, shulker boxes or nether stars.
It's designed to give you a bit more than /shop for the items you naturally gather, adapting to your main playing style.
If you're just looking for money, there's a /pwarps there and you can also sell to the market in front of the /pwarps no strings attached.
Welcome to this post !
I will maintain it depending on the progress we make, the additions to the levels and rules. Feel free to ask here or in game for an invitation to the Discord server of the town.
If you are here, you are probably sent to read the rules (or want to skip them quickly). Here's how we do things in there :
1) Be nice.
2) Help others.
3) Respect people.
4) Do not claim around the town.
5) Do not build on the exterior of the house without asking or it might be removed.
6) You do not have to come in town every day. Sell at your rythm, make money from playing normally.
7) You do though need to decorate a bit your house. (After all, the goal is to have a living city)
8) Do not break the sign with your IGN, job and level.
9) Your job levels cannot be given or sold to another player.
10) Your house and houses upgrades CAN be sold to another player.
11) There can be no refunds once you've sold to the chests in your house.
12) Do not steal or grief.
13) Be active on Corbacraft and in getting your money selling your items. Inactive players might be relocated so that we can maintain a close knit community.
14) Do not claim around the town.
If you're new to the concept, be sure to read the following informations. They explain to you how the town works and what these "jobs" are about.
Mind me, I call them jobs but it is actually you selling materials you gather. So, you can either go on a gathering spree to make the most out of it, choose the rarest and most expensive items to go fast, or simply play normally at your base and sell what you don't use.
How the town works:
-You can have a room in the inn for free.
-Anyone can sell their item in the market but the chests will only be emptied out twice a day so don’t look for that as your main source of income.
-To get a job, (Wood Cutter, Smelter, Hunter, Farmer, Gatherer, Traveler, Crafter and Miner as of now) you will have to buy a house for $5000. (15k if your bal is over 110k)
-With only the chests of your job, you get on average between (provided you sell) 5.5k and 15k per day.
-Your job will allow you to get 4 single (not double) chests in your house in which you can sell items related to your job. The upside of this is only you sell through these chests so you don’t have to worry about other people maxing out the chests in the market. They will be reset every day (or whenever Az can get to it) and the sales you make will be your salary.
-Upgrades through the tiers will be shown through house upgrades. It will cost money but you will get more chests per tier, new jobs, better prices and more items to sell.
-While upgrading you can choose to gain another job or you can level up your current job and get better prices. The rest of the perks you get and you don't have to use one level just for your house.
-You obviously can sell the items you gather for more to other players. The chests simply guarantee you a steady salary.
-The town will be built by Azeriel and other volunteers. Whereas you might not be allowed to build a full building, you can always participate by helping copy buildings, patterns, or going on missions for the town.
-You can also choose to get the rank “Mason” in which you will receive building jobs to do for the town. This one does not count as a job, so you can take it and another job upon arriving.
Aside from all that, what is Corbhaven?
Corbhaven is a project I’ve been wanting to see on the Corbacraft server for a while. With your help, it can become the nicest city for us and for new players, as Corbhaven will have farms and fields to help the newcomers that would enjoy a boost in the beginning! If you want to participate or have ideas for the town, don’t hesitate to pm me in-game or here on Discord!
Feeling interested yet ? Trying to chose your job ? Here is the current list of the items bought by the town, per job. The level 0 is accessible to all at the market. The level 1 are the choices you get when you chose the related job. The price is per stack, unless precised otherwise !
Lvl 0 :
Cracked stone bricks : 70
Glass : 100
Iron Ingot : 100
Gold Ingot : 200
LvL 1 : Chorus eclaté 10
Bricks : 60
Nether bricks : 60
Dried Kelp : 10
LvL 0 :
Level 1 :
Iron Ore : 50
Gold Ore : 50
Obsidian : 60
Lvl 1 : Cooked chicken 60
Level 0 :
Level 1 :
Note block 100
Level 0 :
Shulker box 5500 /1
End rod 100
Level 1 :
Red sand 40
Level 1 :
Grass : 20
Wither skull : 6666/1
Slime ball 50
Ghast tear 50
Nether Star : 15000/1
Magma cream : 50
Blaze rods : 25
All logs : 50
Level 1 :
Leaves : 50
Saplings : 50
Now, you wonder what it gets to level up, or what you'll get ? Here is the list of the available levels.
Remember that there is 10k more to pay if your bal is over 110k at the moment of you levelling up for every upgrade (not the first house).
Level 1 :
Requirements : 5k
Decorating the interior of the house.
Perks : 4 chests, market price.
Access to tier 1 items.
Level 2 :
Requirements : 7.5k
+5% of the market price (or new job at market price (includes 2 new chests, unlocks tier 0-1 of the items for sale in that job))
+ 8 personnal chests in the market where you sell (your plot)
Level 3 :
Requirements : 7.5k
Having sold at least 2 chests of your job the day you level up.
Perks : + 5% of the market price (or new job at market price)
My Little Pony : Now, you can have your own horse in town. Keep it in your garden or put it safely in a stable while you explore the markets. Or maybe you'll prefer a mule, to help you carry your wares.
House upgrade : You have settled, you're happy there. They've even given you a stable. And a chimney ! Wow ! Maybe it's time to get a real attic with dormers. And you've let the plants grow wild !
Requirements : 15k
Having helped with at least one thing in town (show it to someone, help make roads, participate in building walls, gathering, make or help make public farms...)
Perks : + 5% of the market price (or new job at market price)
Get to hang your own sign and your own banner in your street.
Get a banner pointer on the map at your house and another one at the marketplace.
Level 5 :
Requirements : 20k
Perks : + 5% of the market price on all your items
+10% of the market price on your newly selected SPECIALTY
House upgrade : get a house that reflects your specialty. You're still new in town, but maybe one day you'll have a house worthy of a master ?
Bal over 110k : each level is +10k except the first one.
What is your ingame username, and nickname?
Azeriel, Az for short.
What timezone do you live and/or work in?
Paris time, GMT+1 or +2.
Can you use Slack?
Can you use TeamSpeak?
Yes I can.
Can you use Discord?
Yes I can and I do.
How much money have you donated to the server?
How long have you been on Corbacraft?
One year and a half.
How often are you online on Corbacraft?
Have you ever been jailed, muted, or banned? If so, why?
What reasons do you have for applying to become a staff member?
What can you bring to the team ?
What would be the difference between the Jester and the Helper ?
I want to help. I like having fun alone, or in small teams, but (and I think it is also clear to any member of the community that knows me) I also want to help the members of the server get together more often and share meaningful moments. I would like to be officially able to offer guidance, solve small problems and quickly report abusive players in chat if need be. I also get along with some members of staff, and joining another team I get along well on the server would be a pleasure for me.
I have very flexible and extended periods of gameplay. I'm thorough, precise and know the rules. I can tell the morally wrong from the illegal. I play often, and for my own pleasure, and team up with a lot of people. Because of that, I generally know the little problems and annoyances that keep coming back are.
I also know (partly because I felt it first hand) that the lack of online, and or visible staff for extended periods of time is giving an impression of abandon. With all the work put by everyone in the server, I feel it is a shame to let such a tiny (yet so big) thing ruin the splendid efforts of this reset.
I am always straightforward, and while I am - when allowed to be so - very often critical, I never am without explaining why or offering a solution.
I have cold blood. It gets icy and the tone gets sharp when pushed too far, but I never stray out of strict politeness.
I love rules.
I am very efficient at making something happen fast once the decision is taken.
I'm enthusiastic (even if it's quietly).
I'm organized and used to moderation/personnal grievances. Taking, providing, researching screenshots or proof is a reflex to me.
I feel it is important to show respect to persons, no matter their age, and I always try to give them a good feeling about themselves.
What I believe this server is is, for a lot, a haven, and I want to help maintain the feeling of safety there.
I do have ambitions for the server - bring more people together, find a new team, see it grow again - but power over people and status spotlight are not a goal to me, and I always handle responsibilities with care.
Whenever I bear official colours, I leave to players the jokes and answer directly. I do not shout, spam colours, overuse punctuation or change the words. I keep my opinions to myself and only judge from a "legal" point of view rather than moral. It is for someone higher than me to decide if bad behavior is to punish. Other than that, I'm planning on playing as I usually do : building, helping and farming.
Do you get along with all players and staff? If not, why?
I get along with everyone. If something goes wrong and ignoring someone is impossible, I'm polite.
Have you ever been (or are currently) a staff on another server?
Do you hold any other position on our server or another server (such as builder)?
I'm a proud Corbacraft Builder.
If yes to above, how will you time manage so one doesn't affect the other?
I believe the two are complementary.
To build for people you have to understand the paths they take and remember what is fun. To do that you need to be with people. When you can help, it's even better.
What is your rank on the server?
Supporter. My self-given rank is Jester, because I love joking and jesting about as much as I like a nice community. This rank reminds people not to take me too seriously. I hope.
How long have you been playing Minecraft?
A long time. I don't remember.
What are some examples of you helping in the CC community?
Shopping district creation, Sophus. 40+ player shops filled.
"Newcomers" village, Sophus. About 15 players went through it. Farms, first-days-houses, it had everywhere to start nicely.
Goldhaven creation, Sophus 2. 50+ players came to play over the season, a dozen made breathtaking builds, a few were recruited in the build team. The town had open, free and automated farms. Players were sponsored via materials donations. A lot of them help in buildings.
The Book Fair, Sophus 2. Made possible for players to go through chests of enchantment books and pick what they want for a price of their choice, allowing new people on the server to get enchantments fast enough to get to the (at the time) indispensable Noob equipment.
The guides, Sophus 2. Made several guides on the forums to help complete the plugins informations for those in need of detailed explanations.
Joined the Build Team.
Organised (tried to, didn't work much) a Halloween contest.
Built with the Build Team, and always delivered on time.
Organized the creation of a giant Christmas village with and by the players, with a giant Christmas tree and the possibility to leave gifts for your friends to be open in January. ~ 40 players participated.
Rejoined the game.
Created a refuge in /warps mineworld to protect the non-donators from being rekted upon entering the overspawned place.
Joined BlueJavier and NordicWinter in the administration of the player-made shopping district, New Lothar. Handled stuff as best as could be.
Joined the Build Team again.
Helped take care of the admin-run shopping district.
Created Corbhaven : Made money and decided to create a town offering the players the occasion to make money while playing as they usually do, while also promoting neighbors relationships. Has a system of jobs, a discord ranks and upgrades coming.
Add to that the following, all the time :
Helped players get materials.
Helped players find animals.
Helped players find a place to settle.
Relayed informations to staff.
Helped in chat.
Helped with plugins.
Helped relay informations from staff to players.
Still think I can do more.
Thanks for reading.
I'm always happy to see an event, so I'll just follow what is done. Same for the days.
The sooner the better !
You should have them back, staff did an amazing job at giving them back to us. You may have to ask for your claims or pets to be transfered to you though, ask a mod+ for that. It's normal. :)